表面稳定的分形抖动算法详解
原名:Surface-Stable Fractal Dithering Explained
关于这个视频
Rune Skovbo Johansen 解释了表面稳定分形抖动,这是他发明并开源发布的一项技术。受《Obra Dinn 归来》的启发,它使抖动坚持 3D 表面,并涵盖了沿途的实验和缺点。
HN 为什么推荐它:HN 推荐它作为巧妙的抖动技术的原始解释器和抖动线程中的首选视频。
“一个 4 天前的与抖动相关的视频,确实值得一看。”— HN 评论 · 2025 · 原文
查看英文原文
Rune Skovbo Johansen explains Surface-Stable Fractal Dithering, a technique he invented and released as open source. It makes dithering stick to 3D surfaces and covers the experiments and shortcomings along the way, inspired by Return of the Obra Dinn.
Why HN likes it: HN recommends it as the original explainer for a clever dithering technique and the go-to video in dithering threads.
“a 4-days old video related to dithering which is really worth watching.”
HN 提及 8 次推荐者 3 人首次 2025最近 2026质量分 4.0
原视频频道:runevision · YouTube 64.6 万次观看
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